Free

28: How to Build Along with the Players and Not For Them with Om Tandon

Listen in app
Om Tandon is the director of the user experience at Digit games studio. He has 12+ years of experience in building massively entertaining and monetizing experiences for 80 million+ engaged players in franchises like Disney, 20th Century Fox, and Marvel. Prior to Digit he has worked in Gameloft, and also started up a gaming studio called June Software.
We like to assume what players want but then when they test out our games, they have a completely different reaction. That constant loop with the players to get their feedback will create a game aimed at that target market. Om Tandon explains why to build a game along with the player, not for them.
0:25:32
Publication year
2017
Have you already read it? How did you like it?
👍👎
fb2epub
Drag & drop your files (not more than 5 at once)