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32: Don't Wait Til the End to Work on Audio with Eduardo Ortiz Frau
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In This Series
31
33: How Games Contribute to Civic Life with Benjamin Stokes
Free
32
34: You Don't Need A Computer To Design Games with Stone Librande
4
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33
35: Designing Stories for AR/VR with Rob Morgan
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34
36: Project Management In Game Development Is Important with Akitomo Morita
2
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35
37: Developing is Only Half the Equation, Marketing is the Other Half with Karen Synder
Free
36
38: Internalize Measurement Within the Game with Adrian Bauer
Free
37
39: Focus on Making Your Part the Best, Let Go of Everything Else with Tanya Short
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38
40: Have a Flexible Purpose with Robin Arnott
Free
39
41: Avoid Feature Creep with Zachary Berenger
Free
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