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Bonus 1: Recap of my First Incredible Month
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About
In This Series
29
31: Players Needs to Know Why They are Doing Things with Andy Ashcraft
Free
30
32: Don't Wait Til the End to Work on Audio with Eduardo Ortiz Frau
Free
31
33: How Games Contribute to Civic Life with Benjamin Stokes
Free
32
34: You Don't Need A Computer To Design Games with Stone Librande
4
Free
33
35: Designing Stories for AR/VR with Rob Morgan
Free
34
36: Project Management In Game Development Is Important with Akitomo Morita
2
Free
35
37: Developing is Only Half the Equation, Marketing is the Other Half with Karen Synder
Free
36
38: Internalize Measurement Within the Game with Adrian Bauer
Free
37
39: Focus on Making Your Part the Best, Let Go of Everything Else with Tanya Short
Free
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