Henrique Olifiers has been in the game industry for more than 30 years working on web-based games, massive multiplayer games, and social games. He is currently the CEO of the award-winning Bossa Studios, which are the makers of Surgeon Simulator, Monstermind and I Am Bread. Now they are currently working on Worlds Adrift, a sandbox MMO with real-time physics where you band together to build sky ships and explore floating islands of a shattered world.
We discuss:
Made games since he was a kid in school in a third world country. The games were in cassette tapes! I didn’t know there was even such a thing.
Do 2-day game jams every single month at his company
There are no oversaturation of good games
Think about marketing from the beginning
It’s not the players job to know how hard game development is
Be wary of people that say or post something as gospel
Excitement for AI that changes the game experience for each type of player
and much more…
***
If you enjoy the podcast, would you please consider leaving a short review on Apple Podcasts/iTunes? It takes less than 60 seconds, and it really makes a difference in ranking higher.
Do me a huge favor and subscribe to the podcast if you felt inspired and love this content.
Sign up for Tony's email newsletter at gamedevloadout.com/subscribe
Follow Tony:
Twitter: twitter.com/gamedevloadout
Facebook: facebook.com/gamedevloadout
Linkedin:
https://www.linkedin.com/in/chantony/