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92: Cultivate and Maintain Long-Term Relationships with Chris Remo from Campo Santo

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On the Game Dev Loadout podcast, we discuss how to communicate your game to the audience, cultivating long-term relationships, and absorbing user feedback. Chris Remo is the designer and composer over at Campo Santo which created the highly praised game Firewatch. He also co-hosts many podcasts including Import If True, Idle Thumbs, The Idle Book Club, and more. Currently, they are working on In the Valley of Gods.

Items Mentioned:
Chris Website Chris Twitter In the Valley of Gods Website Campo Santo Website Idle Thumbs Shows Article “Analysis: System Shock 2“ Gamasutra
0:48:09
Publication year
2018
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