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18 Enrique Pina: Fall in Love the Process of Game Development
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In This Series
16
19 Chris Cantrell: Don't Wait, Know What You Want and Make It Happen
1
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17
20 Juan Gril: Trust Your Instinct If You Believe In Your Game
2
1
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18
21 Jaycee Salinas: ALWAYS ASK QUESTIONS
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19
22 Larry Hendrix: FIrst Rule of Game Design: You Do Not Fall in Love WIth Your First Idea
5
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20
23 Trish Rigdon: The Infusion of Media Arts and Video Games
1
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21
24 Francisco Gonzalez: Sometimes Taking A Big Risk Pays Off
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22
25 Jeff Howard: It All Comes Down to Communication
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23
26 Bob Bates: Player Empathy - Play from the User Perspective
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24
27 Zachary Forcher: Three Pillars involve Time, Money, and Quality
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