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08 Keith Turkowski: Have the End in Mind
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2
In This Series
6
09 Joseph Longoria: Stop Talking and Finish Your Game!
2
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7
10 Grant Shonkwiler: People Over Product, Product Over Process
1
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8
11 Dave Rohrl: Never Ever Release a Game You're Not Proud Of
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9
12 Ted Aronson: Games with Social Impact
1
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10
13 Catt Small: Decide Your Pay Model As Soon As Possible
1
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11
14 Veronica Flint: Do Not Switch Game Engine During Development
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12
15 Maxx Golbraykh: Start with Fun Because Ultimately, Fun is the Main Goal
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13
16 Rich Vreeland: Be Authentic
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14
17 Ahmad Bilal: All Hard Work, There Are No Shortcuts
1
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