“Digital Art” explores the exciting intersection of artistic expression and technological innovation, revealing the creative processes behind the digital masterpieces we see every day. From animation and graphic design to interactive art installations, the book unpacks the methods and philosophies driving digital artists. Readers will discover how technology isn't just a tool, but a partner that shapes artistic expression. For example, generative art uses algorithms to create unique visuals, and virtual reality offers immersive artistic experiences.
The book traces the evolution of digital art, starting with early computer graphics and video games, then moving to today’s generative art, virtual reality, and projection mapping. It emphasizes the collaborative relationship between artist and machine, challenging traditional views of art creation. Divided into three sections, “Digital Art” introduces fundamental concepts, explores specific art forms, and examines the broader implications of digital art, including digital ownership and the impact of AI.