it’s nice to give the last element a bit more duration and punch to punctuate the whole effect—the loose end of chain whipping out of your hand and overboard
Vitalina Lytvynhas quoted3 years ago
The best use of secondary motion never takes attention from the primary motion, it only bolsters it
Vitalina Lytvynhas quoted3 years ago
If animation is the body language of your digital creation, then secondary motions are the micro-expressions that help us tell the difference between a genuine and reluctant expression
Vitalina Lytvynhas quoted3 years ago
sub-perceptual air of life
Vitalina Lytvynhas quoted3 years ago
directing their focus to what’s about to happen
Vitalina Lytvynhas quoted3 years ago
A good rule of thumb is to ease-out objects that are entering or gaining attention, and ease-in objects that are leaving and losing attention
Vitalina Lytvynhas quoted3 years ago
In other words, we should see acceleration
Vitalina Lytvynhas quoted3 years ago
For an object’s physicality to be believable, we need to feel the force that gets it started and the force that stops it.
Vitalina Lytvynhas quoted3 years ago
How we sculpt time can completely change the perception of an interface’s speed, properties, or even mood.
Vitalina Lytvynhas quoted3 years ago
after all, the underlying data could have changed multiple times in the blink of an eye