James Parker

Game Development Using Python

Notify me when the book’s added
To read this book, upload an EPUB or FB2 file to Bookmate. How do I upload a book?
This book will guide you through the basic game development process using Python,covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video/sound editing software, and color figures. Instructor resourcesare available for use as a textbook.FEATURES:Teaches basic game development concepts using Python including graphics, sound,artificial intelligence, animation, game engines, collision detection, Web-basedgames, and moreIncludes code samples using PygameFeatures new chapters on card games (Ch.11) and building a side-scrolling game (Ch.12)Includes a companion disc with example code, games assets, and color figures
This book is currently unavailable
565 printed pages
Original publication
2024
Publication year
2024
Have you already read it? How did you like it?
👍👎
fb2epub
Drag & drop your files (not more than 5 at once)